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Old Jan 20, 2008, 02:03 AM // 02:03   #1
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Default Patient Spirit~Healing's RoF?

Patient Spirit got buffed with the new skill update. It now heals 114 at 14 Heal+2 helpings of DF. It has a 1/4th cast time and 3 sec recharge.

I find that the skill description is very interesting. A heal after 2 seconds of roughly 140ish is quite good. This skill reminds me of RoF in which healing is generally delayed.

Thoughts?
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Old Jan 20, 2008, 02:44 AM // 02:44   #2
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Your target could have died in 3 seconds.
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Old Jan 20, 2008, 02:49 AM // 02:49   #3
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Quote:
Originally Posted by JR
Your target could have died in 3 seconds.
qft. RoF is used to save a target in the 3/4 seconds it will take you to cast your other skill
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Old Jan 20, 2008, 03:44 AM // 03:44   #4
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Patient Spirit is by design a bad skill. If you want direct heal use GoH or WoH for same energy. If you want a 1/4 use RoF or hard prot.
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Old Jan 20, 2008, 06:51 AM // 06:51   #5
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I find it to be quite a good compliment to dismiss condition. And a good counter to hex/condition heavy pressure builds it allows for a precast on a target that might have the health when u cast it and heals when they need it a few seconds later. It also synergizes well with infuse health. It is nothing phenomenal, but it is useful in some aspects when played right.
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Old Jan 20, 2008, 07:56 AM // 07:56   #6
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rof vs. patient spirit
spike vs. pressure
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Old Jan 20, 2008, 08:11 AM // 08:11   #7
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It lets you cast a heal through an interrupt-fest meta. Since monkspike is gaining popularity over warmongers in TA now, its not as useful.
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Old Jan 20, 2008, 08:20 AM // 08:20   #8
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rof negates the dmg and gives it to you as health. patient just heals you (doesnt prevent dmg at all), but yeah its better suited vs degen
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Old Jan 20, 2008, 08:26 AM // 08:26   #9
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Quote:
Originally Posted by Seraphim of Chaos
It now heals 114 at 14 Heal+2 helpings of DF.
It only applies the divine favor when the enchant is cast, not when the heal triggers.
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Old Jan 20, 2008, 12:55 PM // 12:55   #10
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Quote:
Originally Posted by Damus
rof vs. patient spirit
good vs. mediocre
Fix'd .
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Old Jan 21, 2008, 12:20 AM // 00:20   #11
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Quote:
Originally Posted by JR
Fix'd.
It's not THAT bad...Besides rof is a good skill but as Damus said, rof caters to catching spikes, patient spirit is much better for controlling pressure. (Al thought party wide heals are ideal for pressure control)
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Old Jan 21, 2008, 03:35 AM // 03:35   #12
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why are people comparing a meh skill to a great skill?
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Old Jan 21, 2008, 07:48 AM // 07:48   #13
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At least it has some synergy with Dismiss.

Could also use it as a pre-prot if you can see 2 seconds into the future.
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Old Jan 21, 2008, 01:52 PM // 13:52   #14
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As others have said, it's only good versus degen or predictable damage. It's not going to save anyone on a spike.
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Old Jan 22, 2008, 12:43 AM // 00:43   #15
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Quote:
Originally Posted by TheOneMephisto
As others have said, it's only good versus degen or predictable damage. It's not going to save anyone on a spike.
But that doesnt make it suck, just makes it a mechanically different skill. ANyone who tries to compare it to rof is obviously not understanding the mechanical differences between the skills

reversal NEGATES damage coming, it "catches" a potentially dying player for 1/4 of a second so you have just that much more time to toss out the slower but big heal to make their red bar go back up.

patient spirit HEALS through damage, it "recovers" health lost over a two second time period which works wonders against a degen/pressure team.

These two skills are so very different that to compare the two would show your ignorance of their mechanics.

It isn't prot vs heal.
It isn't good vs mediocre.

It's two very different skills that perform very different functions, and the ONLY similarities between the two is that their cast times at 1/4.
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Old Jan 22, 2008, 01:07 AM // 01:07   #16
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Quote:
Originally Posted by TimTimTimma
But that doesnt make it suck, just makes it a mechanically different skill. ANyone who tries to compare it to rof is obviously not understanding the mechanical differences between the skills

reversal NEGATES damage coming, it "catches" a potentially dying player for 1/4 of a second so you have just that much more time to toss out the slower but big heal to make their red bar go back up.

patient spirit HEALS through damage, it "recovers" health lost over a two second time period which works wonders against a degen/pressure team.

These two skills are so very different that to compare the two would show your ignorance of their mechanics.

It isn't prot vs heal.
It isn't good vs mediocre.

It's two very different skills that perform very different functions, and the ONLY similarities between the two is that their cast times at 1/4.
I never said it was bad, just that it's use isn't anything like RoFs.

Of course, if you're using patient spirit to counter degen or as an efficient heal you then run into the fact that WoH is way superior to it, and that a WoH bar is the only time you'd really consider running patient spirit. It may be a decent efficient heal, but it pales in comparison to the elite option (and therefore won't be pulling it's weight on a WoH bar) and the downsides limit it to quite narrow situations.

That being said, it's probably total leetsauce on a healer's covenant bar.
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Old Jan 22, 2008, 05:34 AM // 05:34   #17
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Quote:
Originally Posted by TheOneMephisto
That being said, it's probably total leetsauce on a healer's covenant bar.
LoD Monk using arcane mimicry on a Healers Boon monk or vice versa might be pretty bad ass also, but Arcane Mimicry's recharge would need to be lowered to 30 seconds or so.
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Old Jan 22, 2008, 03:01 PM // 15:01   #18
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Quote:
Originally Posted by TheHaxor
why are people comparing a meh skill to a great skill?
RoF is ubiquitous; I can't think of a single good monk build that has ever left this skill behind (and no, do not try to find one). It is the gold standard of monking.


Its no wonder why anything you compare to it is going to look like strained ass.
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Old Jan 23, 2008, 03:25 PM // 15:25   #19
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Quote:
Originally Posted by Captain Robo
RoF is ubiquitous; I can't think of a single good monk build that has ever left this skill behind (and no, do not try to find one). It is the gold standard of monking.


Its no wonder why anything you compare to it is going to look like strained ass.
lol... agreed... patient spirit is a skill that you can use during a battle on an ally that you link will get spiked... lol

I don't have ESP so I don't carry the damn skill. RoF rules for a reason. If you are replacing RoF with Patient Spirit you need your head examined and your rank removed.
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Old Jan 23, 2008, 03:27 PM // 15:27   #20
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Quote:
Originally Posted by TimTimTimma
LoD Monk using arcane mimicry on a Healers Boon monk or vice versa might be pretty bad ass also, but Arcane Mimicry's recharge would need to be lowered to 30 seconds or so.
Sucks... and waiting around for Arcane is the worse. That is a PvE tactic that works when you have a large party and dumb aggro AI that magnet to one person. Ever since LoD got uber nerfed... WoH and SoD are your only sensible options.

Last edited by The Way Out; Jan 23, 2008 at 03:37 PM // 15:37..
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